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Rapier dex to damage
Rapier dex to damage






rapier dex to damage

F4: weapon trick: free hand maneuver, Combat trick feat: greater dirty trick.ĩ: ranger combat style 2, sneak attack +5d6. Ranger combat feat: power attackħ: slayer talent 2: Rogue talent: combat trick. F2: Improved dirty trick.Ĥ: Finesse weapon 1 (dueling sword), danger sense+1 sneak attack +2d6.ĥ: Slayer talent 1: ranger combat style 1: two handed weapon. Lvls: 1: track, studied target+1 darkvision, (dimdweller) F1:Weapon proficiency exotic (dueling sword), Bonus feat: Dirty fightingĢ: trapfinding, finesse training, sneak attack +1d6, weapon finesse.ģ: evasion. Traits and drawbacks are: Auspicious tattoo: +1 will Muscle of society: Effective +2 to str for carry capacity Bloody-Minded: +1 intimidate and initiative (couldn't take reactionary) Umbral Unmasking: cast no shadow or a monstrous one, no one notices unless they make a DC 15 wis check. Im going Slayer 1, Unchained rogue 2,3 and 4, and then Slayer 5-20. These feats arent really in any particular order so advice on when to take them might be helpful.

rapier dex to damage

one of the first times ill be playing a male character in a long time so its odd enough. So, ive been trying to get dex to damage on this slayer, he is about, fast, deadly, violent kills. More of a general advice than a specific question I suppose.








Rapier dex to damage